Items: Difference between revisions

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|Worn Sunstone || '''/think''' global '''/thinkto''' 1 exile ||  3
|Worn Sunstone || '''/think''' global '''/thinkto''' 1 exile ||  3
|- scope="row" style="text-align:center;"
|- scope="row" style="text-align:center;"
| Broken Sunstone || ''none'' || ''Unrepairable''
| Sunpebble || listen to global ''/think'' only || *
|-
|-
|colspan='3'| ''*Sunpebbles are not tunable to any other Sunstone type, meant for new players''
|- scope="row" style="text-align:center;"
| Broken Sunstone || ''none'' || ''Unrepairable'' **
|-
|colspan='3'| ''**Broken Sunstones have are junk and can be thrown away''
|}
|}
===Sunstone Wear===
===Sunstone Wear===
Sunstones randomly wear when used to the next level of wear, and are automatically de-equiped without the message being sent when they wear. Wear is very rare, and it can be years between sunstones wearing. It All but the broken sunstone can be retuned by some mystics and a NPC tuner. The cost varies, but it is typically in the hundreds of coins. The retuning of a sunstone is not guaranteed, and has a chance of breaking. In either case, the coins are consumed in the process of tuning. Once a sunstone has been tuned to the maximum of becoming a Sungem, it cannot be tuned further.
Sunstones randomly wear when used to the next level of wear, and are automatically de-equiped without the message being sent when they wear. Wear is very rare, and it can be years between sunstones wearing. It All but the broken sunstone can be retuned by some mystics or an NPC tuned. The cost of tuning a sunstone from a lower level to a higher level of quality varies based on the skill of the tuner, but it is typically in the hundreds of coins. Tuning a sunstone in not a guaranteed success and it has a chance of breaking in the process. In either case, the coins are consumed in the attempt to tune a sunstone. Once a sunstone has been tuned to the maximum of becoming a Sungem, it cannot be tuned further.
*Worn Sunstones should be tunes up at least 1 level to prevent them breaking upon wear.  
*Worn Sunstones should be tunes up at least 1 level to prevent them breaking upon wear.


==Item Market Price==
==Item Market Price==

Revision as of 22:18, 13 July 2015

General Items

Items available and usable by all classes of exiles are available from various NPC sellers throughout the land and other exiles that have trained to make item by studying a profession. While all weapons are usable by all classes, only fighters can effectively use more effective weapons due to training only offered to fighters. Aside from those, there are some items that are considered essential because they unlock abilities to interact with others and the environment. The most important items are listed below.

Sunstone

A sunstone is used by equipping it. The sunstone sits on the exile’s forehead between their eyes — forming what could be considered a third eye. A basic or worn sunstone can be used to think to everyone wearing a sunstone via the /think command or to one specific exile via /thinkto command. Sunstones vary in quality and wear from finest quality to lowest quality until they wear out completely and break.

Sunstones in order of quality and ranked from highest to lowest are:
Quality Abilities (cumulative) Wear Level
Sungem /thinkgroup to custom groups 0
Suncrystal /thinkclan (to clan members) 1
Sunstone /think global /thinkto 1 exile 2
Worn Sunstone /think global /thinkto 1 exile 3
Sunpebble listen to global /think only *
*Sunpebbles are not tunable to any other Sunstone type, meant for new players
Broken Sunstone none Unrepairable **
**Broken Sunstones have are junk and can be thrown away

Sunstone Wear

Sunstones randomly wear when used to the next level of wear, and are automatically de-equiped without the message being sent when they wear. Wear is very rare, and it can be years between sunstones wearing. It All but the broken sunstone can be retuned by some mystics or an NPC tuned. The cost of tuning a sunstone from a lower level to a higher level of quality varies based on the skill of the tuner, but it is typically in the hundreds of coins. Tuning a sunstone in not a guaranteed success and it has a chance of breaking in the process. In either case, the coins are consumed in the attempt to tune a sunstone. Once a sunstone has been tuned to the maximum of becoming a Sungem, it cannot be tuned further.

  • Worn Sunstones should be tunes up at least 1 level to prevent them breaking upon wear.

Item Market Price

These values will typically change as items become rarer or more plentiful. Currently there is an inflationary cycle evident in the economy of Puddleby due to shortages of iron, and the abundance of exiles with thousands of coins.

  • Chain : 1k - 1.5k
  • Gossamer : 3k - 5k
  • Great Sword : 10k
  • Iron ore : 500 - 1k (depending on demand & rarity)
  • Lilaberry : 1k
  • Orgaberry : 2k - 3k
  • Paint : ?c
  • Powdery White Rock : 30c - 40c
  • Red Healing Potion/Salve : 250c - 350c (usually the fallen exile it was used on, gives the person back an RHS/RHP or may offer coins.)
  • Roguewood Club : 0
  • Shiny Dagger : 5k
  • Soil Sample : 0 - usually given freely to a Full Mystic (see Sunstone)
  • Sunstone : 400c - 600c (price can be lower if you provide the FM with raw sunstones or other useful items)
  • Togron Nuts : 40c - 50c
  • Uli flower : 200c - 250c